Fixed jump attack preventing ranged attacks while airstriking.Fixed cases where Airstrike would sometimes miss when using Klonkfist.Fixed Invincibility perk damage multiplier.Fixed issue where the player could get stuck in grab animations. Now it’s possible to dodge the second rock after being hit by the first one. Tweaked the Porky Puff double-boulder throw attack.Added fleeing behavior to player mounts when in combat.Added chance for the player to be knocked off their mount when hit.Added ability for smaller enemies to throw rocks at the player when mounted.Added attack animation-canceling to certain moves by using dodge.Added optional Lock-on targeting for melee combat.Fixed dev-marker erroneously appearing in Popsi’s dialogue text.Fixed first narrator voice line after character presentation in child village not playing when gibberish was disabled.Fixed issue where Conscience characters would perform their animations in slow motion.Fixed issue where the Conscience voice over was disabled when using the setting “DIALOGUES > Narrator”.Changed so the "Just a few moves left… make them count." narration is played with a chance after the first time.Instead, the quick menus will open and close by tapping the corresponding button. When enabled the player isn’t required to hold down the corresponding input to open the quick menus in order to e.g. Added “Quick Menu Toggle” accessibility setting.By default, the old “ALWAYS SHOW” behavior is selected. When “DYNAMIC” is selected the player can open either menu or quick menu for the UI elements to show up temporarily. Selecting the “DYNAMIC” option hides the persistent UI elements after a while outside combat. Added “HUD > Mode” setting where it’s possible to select either “ALWAYS SHOW” or “DYNAMIC”.Fixed Automaton Health Injector cooldown being reset when using Automaton Boost resulting in Automaton Health Injector only being refilled after resting.Fixed favorite consumables quick menu being scrambled when there are no free slots available.Reduced resistance values for Ancient Pants to make other gear more viable.Fixed issue which caused Valve addon to have higher stats than intended.Fixed issue where it was possible to equip another one-handed weapon when the Pichu Nanchuk was already equipped.Fixed Pichu Nanchuk being hidden in inspect mode.Updated Saw Blades to have a lower spread, higher velocity and correct pierce through enemy behavior.Fixed Missile Cloud to correctly fire on every fourth shot during Rapid Shot in Super Wushu.Fixed issue which allowed an unlimited material supply to be gained from crafting.Removed addon slots from special gear that can't be scrapped, lost or crafted with.Increased damage of later tribe weapons to better fit player level and gear.Added settings for hiding or showing head items.Updated loot generation to provide more variation and less duplicate items.Added higher tier relic and legendary weapon parts that will start dropping at level 50.This means that an item found with a certain rarity can also be found later with a higher rarity and substanitally improved stats.Īnd to top it off, we have also added a much-requested scrap action to the loot screen, which should reduce time spent cleaning up the inventory. We have also added several new items which have higher stats than their lower rarity counterparts. In order to improve the looting experience, we’ve tweaked how the loot generation works to reduce duplicate items and improve variety. Fixed some menus not working correctly when Enter and Back buttons are swapped.Fixed crash when temporarily losing contact with the GPU.By default, the Field of View is set to be horizontal. Vertical Field of View is useful when using a wider monitor to get the correct aspect ratio. Added “Field of View Type” setting for selecting between horizontal and vertical Field of View.(PC only) Fixed that it was not possible for some users to navigate the quick menus.Fixed that the NG+ menu option did not appear in the main menu after beating the game.Fixed that NG+ characters could be stuck inside the Ark.Update June 20, hotfix 1.5.1 deployed for PC and PS4: Fixed crash when suspending and resuming right before the first button press in the main menu.Update June 28, 1.5 now also live on Xbox One Biomutant Patch 1.5 released for PC, PlayStation 4 and Xbox One
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